Jacob's Well Epideixis
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(edit with the Customer Reassurance module)
(edit with the Customer Reassurance module)
Studnia Jacoba.
EAN: 5900238764024
Category: educational toy
Producer: Epideixis p>
Jacob's Well
Educational material for children and teenagers. It teaches patience and dexterity and improves concentration. It consists of 60 wooden bars in six colors with a diameter of 10 mm and a length of 180 mm and one wooden cube with colored walls. The sticks are used to arrange letters, numbers, signs and geometric figures. They can be sorted by color; you can create sequences and series. They also allow you to create many of your own games by counting or assigning values to colors. Jacob's Well is a great material for games: stacking bars on top of each other, building your own structures, tapping out rhythms and much more.
Example 1. Building Jacob's Well
Participants of the game (at least two players) receive equal numbers of sticks, then throw the dice one by one and, arranging the sticks, build a Well so as not to destroy its structure. If one of the players falls down the sticks from the well, he takes all the sticks that touched the ground. The winner is the one who gets rid of his sticks first. The other participants of the game count the sticks they have left and add up the values given to the sticks, e.g.: red - 10 points, blue - 8 points, purple - 6 points, green - 4 points, orange - 2 points, yellow - 1 point
Example 2. Finding geometric figures
The child receives a piece of paper with a pattern to reproduce. After arranging the pattern, he finds as many geometric figures as possible, names them and indicates common parts.
Example3. Reproducing shapes
The child receives a piece of paper with numbers, letters or signs drawn on it. The task is to recreate them.
Example4. Correcting patterns
The child receives a piece of paper with an incorrectly drawn pattern. The task is to reproduce the pattern using sticks, eliminating any errors.
Example5. Developing patterns
Based on a simple geometric figure, the child creates a puzzle representing a specific object.
Why Creative Games?
In childhood there are so-called sensitivity phases in which children are particularly susceptible to specific factors characteristic of general and mental development. But this special sensitivity of children to the optimal development of some very simple ability or some aspect of their personality fades away forever. Lena and Boris Nikitin examined over 5,000 children and scientifically proved Maria Montessori's thesis about the irreversible extinction of the possibility of using the effective development of a child's abilities. Thus, they confirmed the truth of the old proverb, "What John has not learned, John will not know." It is a great pity if parents, teachers and educators do not ensure the right time, irreversibly destroying this unique opportunity for the effective development of a child's abilities.
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